Tuesday, February 26, 2013

Thneedville (from "The Lorax" 2012 movie): A Dystopia



                                                                                                                                      
 Thneedville is a walled city that, aside from the citizens, is completely artificial, where everything is made of plastic, metal, or synthetics.  This city is completely closed off to the rest of the world; citizens aren't allowed to leave.  Why?  Because the land around is a complete wasteland due to the complete deforestation and devouring of the land in order to create Thneedville.  If people left the city, they would realize the corruptness of the town's leaders (specifically the mayor).  This is an example of a dystopia. The people have been completely brainwashed into believing that they live in a healthy environment; they have no idea about the concept of nature, natural resources, or how bad their artificial environment and lifestyle is.  Of course, the plot changes as the story ends and Thneedville breaks free of it's plastic lifestyle, but as for the majority of the movie, Thneedville is the perfect example of a dystopia; the plot of the story depends on it.
This song represents how oblivious the people are to their world, as well as introducing the plot/beginning of the story.
This could possibly be a good clip to play for the class.

Tuesday, February 5, 2013

The Handmaids, the Eyes, and the Rebels

     I definitely have to say that the game that we played on Monday was a good eye opener (no pun intended) relating to The Handmaid's Tale.  While playing the game, the feelings and emotions that went through my head allowed me to directly connect to the story.  
     In the game, you can't really trust anyone since everybody is trying to hide their identity and/or convince everyone else that they are a handmaid.  Same is true in the story; handmaids don't really know who to trust.  Even Offred can't talk to Ofglen in a normal manner, all they really talk about is "how nice the weather" as if that is a real conversation.  One would think that these handmaids would console each other more about their harsh, cruel treatment - or at least talk about it.  But I guess in the long run, they don't know who is an "eye", and if they end up expressing their discontent to an "eye", extremely harsh consequences could follow.  
     I also found it difficult to figure out who really was a handmaid, rebel, or eye.  I feel like the "daytime" stage where we all conversed to try to figure out people's roles almost seemed like it did no help except to persecute every two to three days.  After being killed, though, I really enjoyed looking in on the game and seeing who were eyes and rebels and watching how the game unfolded.
     I was also able to relate to the confusion that was constantly going on, especially at the beginning of the game when none of us really knew what was going on at all.  It seems like we didn't really know what to do during the "daytime".  Questions like,
  • "Do we make alliances?"
  • "How do we convince other people that I am a handmaid?"
  • "How do we figure out who's an eye or a rebel?"
and
  • "How do I convince them not to persecute me?"
went through all of our heads.  This relates to the story because the handmaids are basically living in solid confusion.  many of them really don't know what is going on 'inside' and 'outside' the real world.
  • "Why are we being treated like this?"
  • "How is the war going?"
  • "How much longer will we be living like this?"
  • "Is there still hope for life after this?"
These are all questions going through each of these woman's minds every single day, as for us as well. 
     Finally, I was also able to connect to an anxious yet somewhat disturbing feeling throughout the game.  All of us were anxious to find out some kind of news such as who is an eye, rebel, or someone about to be persecuted.  We all felt uneasy as if we would be one of the ones killed, or hopefully one of the ones rescued.  Likewise, in the story, the handmaids are always feeling this same anxious/uneasy/disturbed feeling of the unknown.  The wonder whether or not they will become pregnant, who else is pregnant, what is going on in the outside world, etc.
     I thought this game was really helpful because it allowed us to relate to the handmaids on a whole new level.
 
 



The Instagram of Dorian Gray and other imaginary updated novels
The Handmaid's Tweet
                                         

   

Saturday, February 2, 2013

John Ritter's poem of Richard Strauss' "Death and Transfiguration"

     This year, I am taking a class called, "DSO Learning Lab", in which I am in the process of doing an analysis on one of the pieces that the Dallas Symphony Orchestra will be performing this season.  I chose to do this project on a piece by Richard Strauss called Death and Transfiguration.  
     When Strauss finished composing this piece, a good friend of his named John Ritter wrote a poem that was inspired by the piece, and is often read at the close of the song at concerts today.  As a part of my analysis for the project, I talk about the meaning of the poem as it relates to the piece, so I thought it would be good for me to share what I have so far as a blog post.
     In the following analysis, I state the name of the movement in the piece and then state the poem.  Below that is the actual interpretation of the poem as it relates to each movement.


I. Largo.  “In a small bare room, dimly lit by a candle stump, a sick man lies on his bed.  Exhausted by a violent struggle with death, he lies asleep.  In the stillness of the room, like a portent of impending
death, only the quiet ticking of a clock is heard.  A melancholy smile
lights the invalid’s pale face: does he dream of golden childhood as he lingers on the border of life?”


    The mood is quiet and there is a steady, yet syncopated, pattern played by the violins and violas. The woodwinds enter with whole notes, adding ominous, static energy.  This is often thought to be the death motive, though it can also be associated with a ticking clock and a failing human heartbeat.  Arching woodwind solos over horn and harp accompaniment  signal a sad smile and thoughts of youth. The sighing motives that carry across all string sections suggests heavy exhaling and breathing. This section is centered around c minor in 4/4.  The lyrical line that is passed between solo woodwinds and solo violin suggests the feeling of loneliness and nostalgia after this section reaches its main development and begins to recap.  The ending of this section adds tension to what is about to come in the next movement.  


 II. Allegro molto agitato. “But death grants him little sleep or time for
dreams.  He shakes his prey brutally to begin the battle afresh. The
drive to live, the might of death! What a terrifying contest!  Neither
wins the victory and once more silence reigns.”


    This is some-what considered the development variation.  The tone center is undefined because of the excessive dominant and diminished chords.  Harsh blows of the brasses and a faster tempo signify the struggle with death. The much faster sighing theme in the strings is understood to be a sharp gasp or cry, then suddenly the ominous theme comes back. Motives that describe this struggle, including the fast paced version of the death motive (triplet motive) from the opening, are battered about the orchestra throughout the movement. The projected emotion that seems to be introduced is of a dark undercurrent that is insidiously creeping up. The slower, lyrical passages suggest the diminishing hope of the inevitableness of death.  As new themes and old themes are introduced and brought back, Strauss adds variations to original themes with different dynamics and textures; this allows him to maintain the idea of death but through different perspectives.  Just as death is about to triumph we hear a glimpse of the transfiguration theme (more filled out triplet theme) presented in the harp, trombones, cellos, and violas, the ideal that can only be achieved after death. But death has not yet come. The music settles again as calm returns to the room.     


III. Meno mosso, ma sempre alla breve. “Exhausted from the battle,
sleepless, as in a delirium, the sick man now sees his life pass before him, step by step, scene by scene.  First the rosy dawn of childhood, radiant, innocent; then the boy’s aggressive games, testing, building his strength—and so maturing for the battles of manhood, to strive with burning passion for the highest goals of life: to transfigure all that seems to him most noble, giving it still more exalted form—this alone has been the high aim of his whole existence.  Coldly, scornfully, the world set obstacle upon obstacle in his way. When he believed himself. near his goal, a thunderous voice cried: ‘Halt!’  But a voice within him still urged him on, crying: ‘Make each hindrance a new rung in your upward climb.’  Undaunted he followed the exalted quest.  Still in his death agony he seeks the unreached goal of his ceaseless striving, seeks it, but alas, still in vain.  Though it grows closer, clearer, grander, it never can be grasped entire or perfected in his soul.  The final iron hammerblow of death rings out, breaks his earthy frame, and covers his eyes with eternal night.”


   This section begins quietly with the triplet motive that outlines the key of G major, which is a completely new tonic and harmony, suggesting the idea of life instead of death. It almost serves as a passive resolution that isn’t completely resolved.  Solos traded throughout the orchestra possibly suggest particular people or events that the dying man misses or will miss.  While the movement is filled with both joyous and nostalgic remembrances of his past, Strauss also adds hints of the death theme throughout. (The orchestra swells, and at the high points of phrases we hear the trombones and timpani proclaim the death motive.)  That being said, this movement of the piece goes through many different key centers, some major and some minor.  In the midst of the chaos that forms the transfiguration motive is also heard, signaling that the end is near.  Another outburst occurs, the final struggle with death, the storm and fury of the orchestra dying away chromatically to a strange resolution (fully diminished F# chord) and capped off with the sound of the gong, the death knell, announcing the soul’s departure.

IV. Moderato. “But from the endless realms of heavenly space a mighty resonance returns to him bearing what he longed for here below and sought in vain: redemption, transfiguration.”
   

   Beginning quietly, the transfiguration theme is presented and is, itself, transformed. (The death theme (triplet motive) is no longer present.)  The sound grows as instruments are added and the sound climbs higher and higher with arpeggios, with all of the symbolic imagery implied, to the uppermost reaches of the brass, woodwinds and strings. Gradually, tighter rhythms form and the texture begin to thicken as the tension and sense of longing builds to the complete resolution and coda of the piece which centers around C major (suggesting acceptance of death).  The work ends peacefully and tranquilly in C major (the parallel major of C minor), with death having won the battle but with the soul’s deliverance and transformation surpassing all.